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For ios instal Fighter Jet Air Strike
For ios instal Fighter Jet Air Strike





for ios instal Fighter Jet Air Strike

Enhanced Reactions – very quick counter-attack, longer action time, but slower arrival time.Patrol Group Leader – +1 charge to the consumable.Search and Destroy – 10% larger patrol radius.The aircraft carrier commander skill Direction Center for Fighters adds one fighter to CAP Fighter squadrons but not to Patrol Fighter or Interceptor squadrons.Ī number of aircraft carrier commander skills impact both Patrol Fighter and Interceptor squadrons: Interceptors are called to defend friendly ships against incoming enemy attack squadrons, and are dedicated to the mission: they have a larger patrol radius, they do not interact with enemy fighters, and they do not spot. Patrol Fighters are converted to Interceptors by mastering the Interceptor skill. Interceptors are a type of Patrol Fighter consumable. Their fighters have a detectability range of 5 km. The detectability range of all carrier-launched fighters is 7.5 km except for the fighters of all German, tier IV and British tier VI carriers. They will attempt to engage enemy aircraft within their action radius of 3 km. Each consumable consists of a squadron of four fighters that orbit the vessel at a distance of 0.9 km for 10 minutes. Patrol fighters last for 60 seconds, allowing them to be used as a passive scouting tool.įor aircraft carrier captains, a CAP Fighter ( ) is automatically activated when the carrier is spotted. The fighters will attempt to engage enemy aircraft within their action radius of 2.5 to 3.6 km. Similar to the Fighter consumable, when activated a squadron of three to seven fighters is called to the location at which it was activated.

for ios instal Fighter Jet Air Strike

They will attempt to engage enemy aircraft within their action radius of 3 km.Īircraft carrier-based attack squadrons have access to the Patrol Fighter ( ) consumable. The fighters disappear and the reload time begins.įor surface combatants, the Catapult Fighter ( ) consumables consist of a squadron of two to four aircraft that orbit their home ship at a radius of 0.9 km for 60 seconds. Afterwards, the consumable effect expires, even if they have shot down fewer planes than the number of fighters in the flight.

for ios instal Fighter Jet Air Strike

Fighters can destroy as many enemy aircraft as their number patrolling the area.

for ios instal Fighter Jet Air Strike

If enemy aircraft appear within the patrolled area, the fighters will attack them. A ship consumable launches a small squadron of fighters from the ship's catapult (Catapult Fighter) an aircraft squadron consumable summons fighters from the home carrier (Patrol Fighter), or a carrier may launch its Combat Air Patrol (CAP Fighter) to defend itself. Once deployed, all three act much the same - patrolling until they are able to attack enemy aircraft, or expire. Fighter squadrons can be deployed in three different ways.







For ios instal Fighter Jet Air Strike